Make Your First $10K with Digital Products

Turn what you know, use, or create into downloadable products — ebooks, templates, Notion systems, mini-courses, printables, and more — that can be sold over and over without new inventory.

Start Building Your First Product
E-learning concept, touching the E-Learning icon on online education, e-learning education concept, learning online with webinars, reading or studying tutorials, internet lessons
Sell Once, Profit Forever
No Inventory Needed

What You'll Learn on This Page

What digital products are (and which types sell best for beginners)

How to choose a profitable idea based on real problems, not random guesses

How to build a simple but valuable product without getting stuck for months

Where and how to sell your digital products online

How to stack multiple products into an income stream that can grow toward $10K+

Note for Members

Use this module as your digital product playbook: pick a problem to solve, create a focused product, launch it, and then improve and expand your product line over time.

What Digital Products Are (and Aren't)

Digital products are things you create once and sell many times as files or access, for example:

Ebooks & Guides

Playbooks and detailed guides

Checklists & Planners

Workbooks and organizers

Templates

Notion, Google Sheets, Canva

Mini-Courses

Video or written workshops

Design Packs

Swipe files, resource lists

Printables

For planners, school, hobbies

They can help people:

Learn something
Organize something
Save time
Make money
Reach a goal faster

You don't need:

A huge audience to start

A massive "flagship" course right away

Everything to be perfect on day one

Why this is a real path to $10K+

There is no cost to "reproduce" a digital file.

One product can sell hundreds or thousands of times.

You can build a catalog of products in one niche.

Over time, sales from multiple products, bundles, and upsells can stack.

What this is NOT

Not "free money while you sleep" with zero effort.

Not an excuse to copy other people's products.

Not "throw something random online and pray" — the value has to be real.

Why Digital Products Work in 2025 and Beyond

People are overwhelmed and busy. They want:

Shortcuts

Systems

Templates

Clear explanations

Simple step-by-step guides

If you can help someone:

Save time

Avoid mistakes

Reach a goal faster

They will often happily pay a reasonable price.

At the same time:

Tools like Notion, Canva, spreadsheets, and simple video editors make creating digital products easier than ever.

Platforms exist that handle payment, delivery, and hosting for you.

Social media, blogs, and email give you places to promote your products without huge ad budgets (especially when combined with the other methods in this course).

Who benefits from your digital products

Students who want to study, organize, or budget better

Creators who want templates and systems instead of starting from scratch

Small businesses who want plug-and-play tools, trackers, or scripts

Regular people who want help with habits, fitness, planning, hobbies, and more

How the money flows

One-time purchases of your products (e.g., $9, $19, $49, etc.)

Bundles (multiple products together at a discount)

Upsells and higher-tier versions (basic vs premium)

Sometimes recurring access (membership, if you want to go that route later)

Your $10K Roadmap: Step-by-Step with Digital Products

1

Choose a Problem to Solve (Not Just a "Cool Idea")

Start with the problem, not the format.

Ask:

  • What do people constantly struggle with in a niche I understand?
  • What are they always asking "How do I…?" or "Do you have a template for…?" about?
  • What systems or tools do I already use that others might want?

Examples:

Students:

"I can't keep track of assignments." → Planner, Notion system, calendar template

Freelancers/creators:

"I don't know how to track clients or content ideas." → CRM, content planner

Fitness/health:

"I never know what to eat or when to work out." → Meal planner, workout tracker

Your digital product should be a shortcut or tool that makes that problem easier to handle.

2

Pick a Simple, High-Value Product Type

For your first product, go simple and fast:

Great beginner formats:

Template or system

Notion dashboards, Google Sheets trackers, content planners

Checklists & planners

PDFs people can use digitally or print

Short guide / playbook (ebook)

20–50 pages of focused, step-by-step, no fluff

Mini-course

3–5 lessons, not a huge 40-video monster

Choose 1 main format that best delivers the solution.

3

Define Your Product in One Sentence

Formula:

"A [format] that helps [specific type of person] go from [problem] to [result] in [timeframe/with less stress]."

Examples:

"A Notion hub that helps college students go from overwhelmed to organized by tracking classes, assignments, and exams in one place."

"A content calendar template that helps small creators plan 30 days of posts in under an hour."

"A simple guide that helps beginners start weight training safely at home with no gym membership."

If you can't say it clearly in one sentence, the product idea is probably too vague.

4

Create a "Minimum Viable Product" (MVP) First

Don't disappear for 6 months trying to make the most perfect product ever.

Instead:

Outline the core pieces

What does someone absolutely need to get the result? Remove fluff; focus on essentials.

Build the MVP version

A working template, a usable planner, a readable guide. It should be clean and helpful, even if not ultra-fancy.

Add a simple quick start section

"Start here." Short instructions or video showing how to use it.

You can always improve and expand later based on real feedback.

5

Set Up a Simple Sales Page

You need a place where people can:

Understand the product

See what's inside

Click "buy" and get it automatically

A simple sales page includes:

  • Clear headline (the benefit)
  • Who it's for
  • What problem it solves
  • What's inside (sections, modules, pages, tabs, etc.)
  • How it works (what they get, how they access it)
  • Price and any bonuses
  • A few screenshots or mockups
  • Early testimonials (if you have them later)

No need for a perfect "funnel" yet. Clean and clear wins.

6

Launch, Collect Feedback, and Iterate

Your first goal is not to "hit $10K in week one." It's to:

Launch

See if anyone buys

Ask buyers what they loved and what was missing

Improve based on real usage

Launch ideas:

  • Promote to your existing audience (even if small)
  • Combine with your other methods:
    • • Niche blog posts linking to the product
    • • Social media or theme pages referencing it
    • • Email list (even a small one)
    • • Inside other services (e.g., include as an upsell to freelancing clients)

After launch:

Use feedback to:

  • Fix confusing areas
  • Add missing features or examples
  • Improve the quick-start guide
  • Increase the price slightly as it becomes more polished and valuable

Repeat the cycle: Idea → MVP → Launch → Improve → Raise Price → Add Another Product.

Tools & Platforms to Help You Succeed

Creation

Docs & Slides

Google Docs, Google Slides, Word, PowerPoint

Design

Canva, Figma for nicer layouts & mockups

Systems & templates

Notion, Google Sheets, Airtable

Video

Simple screen recording tools and editors for mini-courses

Selling & Delivery

Product platforms that handle:

Checkout
File hosting
Customer delivery emails

Organization

Folder structure for:

Drafts
Final files
Screenshots and mockups

Tracking:

Product ideas
Versions/updates
Sales and feedback

Common Digital Product Mistakes & How to Avoid Them

Starting with a huge, overwhelming course

Mistake:

"My first product will be a 50-lesson mega-course."

Fix:

Start with a focused, smaller product that solves one clear problem.

Creating something nobody asked for

Mistake:

Building from your imagination only.

Fix:

Listen to questions and pain points in your niche first.

Design over value

Mistake:

Obsessing over fonts and colors more than usefulness.

Fix:

Prioritize clarity, usability, and actual results.

Never actually launching

Mistake:

Constantly tweaking and "not ready yet."

Fix:

Pick a launch date, hit publish, improve after real users touch it.

No clear instructions

Mistake:

Sending people a complex template with no explanation.

Fix:

Include a quick-start guide or short tutorial.

Pricing way too low (forever)

Mistake:

Charging $3 for something that took you days and saves people hours.

Fix:

Start accessible if you have to, but raise the price as you improve and get results.

This Week's Action Checklist

Use this as a 7-day starter plan

Choose your target audience (students, creators, freelancers, etc.).

List 10+ problems they face that could be solved with a template, guide, or system.

Choose one problem for your first product.

Decide on the format (template, checklist, short guide, mini-course).

Outline the product:

Sections, tabs, pages, or lessons.

Build the MVP version:

Fully functional, not perfect.

Create a basic quick-start guide:

A one-page "how to use this" or a short video.

Set up a simple sales page:

Headline, who it's for, what's inside, screenshots, price.

Launch:

Share with your current audience (socials, email, friends, communities).

Get feedback from early buyers and write down at least:

• 3 things they liked

• 3 things that confused them or could be improved

Mini FAQ: Digital Products

Your Digital Product Journey Starts Here

Digital products let you take what's in your head — your systems, shortcuts, and experiences — and turn it into assets that work for you over and over. You create once, improve over time, and sell many times.

Use this module to pick one specific problem, design a focused product that solves it, launch it quickly, and then evolve it as you learn. As you add more products and connect them with your other methods (blogs, social media, email, funnel skills, etc.), digital products become a serious, scalable part of your path to $10K and beyond.

90-Day Step-by-Step Plan to Aim for $10K+

(Ambitious stretch goal, not a guarantee)

This 90-day plan is about creating real products, real buyers, and a system. Most people won't hit $10K/month instantly, but you'll build a foundation that can realistically grow to $10K+ in total sales and beyond.

1

Phase 1 (Days 1–30)

First Product from Idea to Launch

Goal:

Choose one clear problem, create a focused product, and launch it.

Week 1: Problem & Product Definition

  • Pick your audience (students, creators, freelancers, etc.).
  • List at least 10 problems they deal with that could be solved or eased with templates, planners, guides, or systems.
  • Choose one problem that you understand, has clear "before vs after," and involves repeated, annoying tasks or confusion.
  • Decide product format and write your one-sentence product promise.

Week 2: Build the MVP Product

  • Outline sections/pages/tabs/lessons your product needs.
  • Build the first working version. Make sure it actually does what you promised.
  • Create a quick-start guide (1–3 pages or a short video explaining how to use it).
  • Get one or two people to test it if possible. Ask what confused them and fix obvious issues.

Week 3: Sales Page & Launch

  • Create a simple sales page with headline, who it's for, problem → solution, what's inside, screenshots/mockups, price and checkout button.
  • Set your launch price (can start lower as an "early bird").
  • Launch: Share on your main platforms, tell any existing audience, post in relevant communities where allowed.

Week 4: Gather Feedback & Improve

  • Track views on your sales page, purchases, and questions people ask.
  • Ask buyers what they liked and what was missing or confusing.
  • Improve: clarify instructions, add an example or extra sheet/page, fix friction points.
  • Consider a small price bump after improvements if value increased.

By the end of Month 1:

  • You have at least one real digital product
  • It's live and purchasable
  • You've made some initial sales or at least learned from real attempts
2

Phase 2 (Days 31–60)

Grow Sales & Add a Second Product

Goal:

Optimize your first product, start selling more consistently, and add another product.

Week 5: Marketing & Integration

  • Identify where your audience hangs out and share helpful content related to the problem your product solves.
  • Integrate product into your bio/link-in-bio and relevant existing content.

Week 6: Create a Companion Product or Upgrade

  • Look at your first product and decide on a natural next step or upsell.
  • Build a second, smaller product (1–2 weeks max) and offer a bundle option.

Week 7: Optimize Pages & Messaging

  • Review and improve sales page copy, screenshots/mockups, and add testimonials.

Week 8: Traffic & Experimentation

  • Experiment with new content formats and track which posts drive clicks and sales.

By end of Month 2:

  • You have 2 products (or 1 product plus an upgraded version)
  • A basic bundle option
  • Some real-world sales data to learn from
3

Phase 3 (Days 61–90)

Systemize, Expand & Map the $10K+ Path

Goal:

Turn this into a mini-system: product suite, traffic strategy, and clear revenue math.

Week 9: Product Suite & Positioning

  • Map your current and future product ideas as a ladder (entry-level, core, higher-tier).
  • Position each product clearly: who it's for and which step in the journey it serves.

Week 10: Sales Systems & Bundles

  • Set up bundles and simple email sequences if you have a list.
  • Add "You might also like…" sections on your sales pages for cross-sells.

Week 11: Improve Top-Performing Product & Raise Price

  • Analyze which product is selling best and focus on improving and polishing it even more.
  • After upgrades, raise its price to reflect the increased value.

Week 12: Revenue Review & $10K+ Math

  • Add up total revenue from all products over 90 days, average order value, and number of buyers.
  • Map how $10K+ becomes math, not magic (e.g., 200 bundle sales at $49 = $9,800).
  • Identify which product to push hardest, your best traffic source, and skills to improve.

Reality Check:

"You probably won't make $10K in 90 days from your first digital product. But if you follow this plan, you'll have real products live, real customers, real feedback, and the beginnings of a product ecosystem. From there, $10K+ becomes a result of improving, adding, and promoting, not just hoping."